Edit: After half day, my wife’s Mac started having the same problem. I have then applied the solution that I found in the Apple
Wolfenstein 3D Review
We love our computer games but these days most of our gaming takes place on the Xbox 360 and more recently Mac but growing up a number of PC ignited the industry one such title was Wolfenstein 3D. Wolfenstein was epic, one of the first 3d first person shooters it had it all, sprawling mazes to navigate, a range of enemies and even enemy killer dogs.
Interestingly the Wolfenstein 3d has its roots in the 1981 game ‘Castle Wolfenstein’ that was actually written for the Apple II. The 3d version was released in 1992 for DOS and has been played by generations since.
Well this week Wolfenstein is back but this time not on Mac, not on PC but for the iPhone. At only ?2.99 from the iTunes Apps store the game is definitely one for your iPhone.
The controller interface has been really well designed, holding your iPhone like you would any console controller you use your thumbs to both control the main character and use your trusty pistol (see the screenshot above). Initially I found myself in a lot of corners or stuck against walls but after about fifteen minutes I was easily able to confidently control my character around the map.
It is brilliant, if you played the original game you will find your self propelled back to the early 1990s. The original music is there, identical sound effects when you pick up items or when a German guard spots you coming through the blue sliding doors. I low ceilings and chicken dinners still remain, admittedly Wolf3d doesn’t compare to modern day platforms yet on the iPhone it seems to fit perfectly. Lets face it, it is going to be a long time before we are playing Call of Duty Modern Warfare on an iPhone.
There are a few aspects of the game I had completely forgotten. It kicks off with the same challenge options :
We warned Wolf3d is just as addictive as it was back when it first came out for the PC. You will find yourself checking what is behind every single blue metal door as you make your way around all six levels. Having completed the game on PC I assumed I would be able to rattle my way around the iPhone version without much problem. Wrong ! this game is a challenge due to the completely new way of controlling the character.
The killer dogs remain, and as you can see in the screenshot below Wolfy’s state of health is show visually at the bottom of the screen, the more ‘busted up’ his face looks the obvious worse state you are in.
Wolfenstein 3D Classic contains all six original episodes, all of your favorite memorable enemies such as Hans Grosse and MechaHitler, and comes with two new clever control systems designed for the iPhone by technical visionary and id Software founder, John Carmack.
John Carmack who personally led the project and has made the source code available as well as a narrative of the Wolfenstein 3D Classic iPhone development. id Software have also stated that Wolfenstein 3D Classic will not be the only classic title to grace the AppStore.
At 2.99, if you own an iPhone and like games in the slightest then this game is a definite must own. Click here to visit the iTunes Store.