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Call of Duty : Zombies Review

Call of Duty : Zombies Review

Call of Duty: World at War: Zombies brings the classic Call of Duty console series to the iPhone. If you have completed Call of Duty World of War  on your console you will know all about the  zombie-slaying game mode and the iPhone version is no different.

Featuring the original zombie map “Nacht der Untoten” (Night of the Undead), fight to survive in the barricaded bunker where it all began.


The game offers the ability to play with friends no matter where they are in the world. With the option of either private or open matchmaking, where a Wi-Fi connection is available there is always a friend to go Zombie-hunting with.

You can player with other players on an ad-hoc basis using the bluetooth connection. I found this works best if you turn the Wi-Fi connection off. (not sure why). Actually I would also recommend playing the single player mode with your phone in airplane mode as there is nothing like a new email or SMS to wreck play.

Being a Call of Duty fan on Xbox 360 this title has a lot to live up to but I have to say the graphics are stunning and definitely surpass my expectations for an iPhone game and the quality on the small screen definitely equals the hi-def graphics I am used to on the Xbox.


Three different control schemes are available to suit your style. Take advantage of the iPhone’s unique tilt capabilities or, for Zombie vets, use the virtual analog sticks to fend off the undead.

Like any handheld game the controls did take a little bit of getting used to especially the fact you literally only have to rub the surface of your phone to rotate your character.

If you have played the game on a console then I would definitely recommend changing the control settings to ‘dual stick’  The dual stick option mimics the two thumb controls on the xbox and PS3 controller and is I personally found it very easy to get the hang of. As for tilt well for me it was totally tragic.

The aim, shoot and knife options are a quick touch of the screen, actually the control interface works remarkably well and it is amazing just how quick you can move the character around and still shoot the zombies.


Game Play

Call of Duty WaW Zombies is brilliant portable version of the console and PC classic. It is an exciting, challenging and enjoyable play. The promise of additional content in the future offers a certain amount of longevity to the enjoyment.

The game is definitely challenging even on the default regular mode with the zombies coming thick and fast. Head shots are particularly graphic although dead zombies don’t hang around on screen for very long.

As your score increases you can trade points for new weapons. White markings in the shape of the available weapon appear around the map on walls. Approach these to be given the option to weapon unlock.

This isn’t a low quality two minute game cashing in on the Call of Duty name but an iPhone arcade classic that is every bit as enjoyable as the full console version with the bonus of being able to take it anywhere.




Leaderboard support awards the best of the best, accessed directly through your iPhone you can view where you rank in the world.

To use the ranking system you have to create and validate your profile (in the extras menu). All you have to do is create an account and supply a username and password. Once verified you can synchronise your score with the rankings table.

Perhaps I tried to access this information too early but I wasn’t able to see my stats or the rankings of others. This will probably update as users come online throughout the next few days.



Call of Duty WAW Zombies is definitely the most expensive game I have bought for my iPhone but it doesn’t disappoint. I have been addicted to the logic type games for the phone, Flight Control, Draw Racer etc but Call of Duty World at War Zombies takes gaming on the iPhone to a whole new level I love it.

Call of Duty World At War Zombies (iTunes).

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